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#4 (permalink) | ||||||||
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Joy Seeker!
Posts: 9,977
Blog Entries: 2
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what IGN says about it:
Set in the 1920's, The Movies will follow the development of a small film mogul's rise to fame. The player is cast as a faceless movie mogul, who is in charge of developing both the film studio and the films themselves. In short, The Movies will almost be two games wrapped into one. One game has you developing the film studio itself, paying the actors and crew, buying props, and expanding the studio lot. The other has you actually making the movie, by setting up scenes, getting a script, placing actors, and filming the scene. You then string these scenes together and make a film.
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#6 (permalink) | ||||||||
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Technical Guru
Posts: 775
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Ok, being a big sim fanatic, I "tried" this game, and here is my take on it. *Side note: This is purely a personal opinion based on my own gaming preferrences, so with that in mind..."
The Movies: A fresh idea in the "virtual life" genre, Instead of taking the role of a family, or the mayor of a large city, or the warden of a prison, you take the chair of the CEO of a Film studio. As good of an idea as this sounds to be, the fact is, it's done with a poor representation. The story (can i really call it that?) leaves seasoned players wondering when the other disc will pop out of the box, and newcomers to the genre scratching their heads in confusion. The gameplay seems a lot like the older versions of Sim City, with better graphics and scaling. The interface, In a word? Bugged! And if that's not enough to turn you off, the glitched gameplay surely will. Though I'm sure these will be fixed in a future update. *Please note the blatantly obvious sarcasm in that sentence.* Conclusion: The Movies is barely worthy as a freeware demo, much less a commercially marketed game. While the idea is very enticing, and the marketing execs did a great job of selling the product, the company should have spent a bit more time in development. Not worth the money.
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Magic is the word we use when we can't think of a logical explaination for a phenomenal occurence
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